NVIDIA

Santa Clara, California

System Software Engineer, NPI Data Center Diagnostics

Posted 4 weeks ago

This role involves developing and validating software tools and infrastructure for next-generation graphics and computing processors, working closely with architecture, hardware, and driver teams.

Summary by Rezifi's AI, from NVIDIA’s posting. Years and pay appear only when the posting states them.

  • Develop software tools and infrastructure for new chip development, validation, and productization.
  • Assess new hardware features and architect manufacturing diagnostic tests.
  • Collaborate with architecture, hardware, and driver teams throughout the product development lifecycle.
  • C++
  • operating systems
  • algorithms
  • hardware architectures

Required

  • Cuda
  • OpenGL

Nice to have

  • C
  • Python
  • PCI Express PCIe
  • NVLink
  • InfiniBand
  • Ethernet
Experience
3+ years
From the posting: “3+ years of relevant experience”
Pay
$124,000 to $195,500 a year
NVIDIA’s own figure.
Level
Not stated
Field
System software engineering

From NVIDIA’s careers site

As NVIDIA posted it. See the original

We are seeking software engineers to work on next-generation graphics and computing products. Our charter is to build the most stressful set of applications a GPU or high performance computing server would see in its life cycle. The best candidates will have strong C++ programming skills, detailed knowledge of graphics concepts and algorithms, a proven foundation of systems software with emphasis on OS fundamentals, and a deep understanding of current generation hardware architecture at systems level.

Excellent interpersonal skills and a dedication to meticulous engineering practices are a requirement. As a system software engineer, you will extensively use your knowledge of operating systems, algorithms, and computer architecture to provide robust and efficient solutions to validate and test next generation processors. Join us!

What you'll be doing:

  • Working closely with architecture, hardware and driver teams through the product development lifecycle of computing and graphics processors, as well as compute products.

  • Responsible for crafting software tools and infrastructure required for new chip development, validation, and productization.

  • You will assess new hardware features and architect manufacturing diagnostic tests using pre-beta CUDA and OpenGL extensions.

  • This job will require an understanding of our hardware and software architectures.

What we need to see:

  • BS or MS degree in one of the areas of Electrical Engineering, Computer Engineering, Computer Science or equivalent experience

  • Strong C/C++ or Python programming skills

  • Familiarity with computer architecture, and ability to work close to the hardware

  • 3+ years of relevant experience

  • Background with PCIe, NVLink or server product technologies like InfiniBand, Ethernet is a plus

  • Previous experience of working on a large system software code base is preferable

  • Very strong problem solving and debugging skills

  • Ability to self-manage, show leadership, and have good interpersonal skills

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 124,000 USD - 195,500 USD.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until September 19, 2026.

This posting is for an existing vacancy. 

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.